Abstract: As wearable technology continues to evolve and become a ubiquitous part of everyday life, its adoption hinges not only on functionality and usability but also on its social acceptability. Social acceptability refers to how comfortable individuals feel wearing and using technology in the presence of others, particularly in public or semi-public spaces. While technical performance and health benefits are often central in the design of wearable devices, social factors—such as perceived judgment, appearance, and cultural norms—can significantly influence whether a user chooses to adopt and consistently use the technology.

This paper presents a comprehensive study aimed at understanding the social acceptability of wearable devices through the lens of user-centered design. We investigate how factors such as device aesthetics, feedback modality (visual, auditory, haptic), and visibility affect users’ comfort and willingness to use wearable devices in various social contexts. Furthermore, we explore how demographic variables—such as age, gender, occupation, and cultural background—shape user perceptions and acceptance of wearable technology.

To address these questions, we conducted a mixed-methods study involving 60 participants from diverse backgrounds. Participants were provided with a custom-designed wrist-worn prototype with health-monitoring features and subtle interactive feedback systems. Over the course of one week, participants integrated the wearable into their daily lives, including both private settings (home, personal time) and public environments (workplace, transit, social gatherings). Data collection methods included pre-study surveys, in-situ observations, post-use questionnaires, and follow-up semi-structured interviews.

Our results reveal that while most participants appreciated the functionality of the wearable device, social context had a significant influence on their comfort levels. For example, usage in professional or social settings often triggered concerns about standing out, drawing attention, or being perceived as “too techy” or “showing off.” Participants expressed a strong preference for discreet and minimalistic design elements, particularly in scenarios where social judgment was a concern. Moreover, the perceived purpose of the device influenced social acceptability: wearables seen as health-related or medical were more socially accepted than those viewed as lifestyle accessories.

The study also highlights notable generational differences. Older participants were more cautious and self-aware about using technology in public, often citing unfamiliarity or fear of being misunderstood. Younger users, while generally more open, were still selective about when and where they used the device—indicating that even among tech-savvy individuals, social acceptability remains a key consideration.

Based on our findings, we offer a set of design recommendations to improve the social acceptability of wearable devices. These include incorporating customizable privacy settings, designing for context-aware responsiveness (e.g., auto-silencing in meetings), and ensuring clear communication of the device’s purpose through visual and branding cues. Ultimately, we argue that improving the social compatibility of wearable technology is essential to fostering user trust, comfort, and long-term engagement.

This research contributes to the growing field of human-centered wearable design by foregrounding the social dimensions of technology use. By placing user perception and societal norms at the core of design thinking, developers can create wearables that are not only functional and usable but also socially acceptable and desirable.

Keywords: Wearable Technology, Social Acceptability, User-Centered Design, Human-Computer Interaction, Technology Adoption, Aesthetics and Perception, Cultural Norms, Public Use of Technology, Health Wearables, User Experience (UX), Mixed-Methods Study


PDF | DOI: 10.17148/IJIREEICE.2023.111007

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