International Journal of Innovative Research in                 Electrical, Electronics, Instrumentation and Control Engineering

A monthly Peer-reviewed & Refereed journal

ISSN Online 2321-2004
ISSN Print 2321-5526

Since 2013

Abstract: As mobile, cloud computing, and Internet of things technologies have advanced, interface technologies have transformed into CUI, GUI, and NUI, and future developments of UI/UX are anticipated. In the present study, we demonstrated our comprehension and proficiency with the interface concerning the internet, operating system, gadgets, and contents. This study aimed to make a list of 18 items in 4 areas for basic knowledge of UI/UX, establishment of design research, designconcept, and design output for 29 IT department sophomore, junior, and senior students. The comprehension outcomes were categorised into three groups—excellent, normal, and insufficient—and assessed. Excellent was 19.35%, average was 42.53%, and insufficient was 38.12%, according to the results. As a result, 80% of students did not fully comprehend UI/UX, while 20% of students did. Specifically, the design research area received 41 points, the design content area received 43 points, and the design production area received 16 points in the comparison analysis of the four areas. It turned out to be the lowest. In the same manner as the UI/UX comprehension, the 10 assessment items in the mobile UI/UX build guide evaluation were then assessed. The average score was 80 points, the terrible score was 194 points, and the great score was 16. The evaluation of the UI/UX build guidance was lower than that of the UI/UX comprehension. Therefore, UI/UX professionals should be developed through professional course organisation and a structured curriculum in order to cultivate UI/UX comprehension and content production capacity.

Keywords: Mobile, UI/UX Trend, Design Trend, User Interface Understanding, and User Experience Understanding


PDF | DOI: 10.17148/IJIREEICE.2025.13322

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